0476315322
* feat(security): implement CSRF protection * chore: clean up CSRF implementation - Remove unused generateCsrfToken export from security.ts - Remove redundant /csrf-token path check (GET already exempt) - Restore defineConfig wrapper in vitest.config.ts for type safety * add K8S note in README, fix broken e2e * feat/upload-bar (#30) * feat/upload-bar: add a upload bar when user upload file, indicate the upload process * feat/save-loading-status: add save status when click back button from editor * fix: address PR review issues in upload and save features - Replace deprecated substr() with substring() in UploadContext - Fix broken error handling that checked stale task status - Fix missing useEffect dependency in UploadStatus - Fix CSS class conflict in progress bar styling - Add error recovery for save state in Editor (reset on failure) - Use .finally() instead of .then() to ensure refresh on upload failure - Fix inconsistent indentation in UploadContext * fix e2e tests --------- Co-authored-by: Zimeng Xiong <zxzimeng@gmail.com> * chore: pre-release v0.2.1-dev * Update backend/src/security.ts Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * fix filename/math random UUID generation --------- Co-authored-by: AdrianAcala <adrianacala017@gmail.com> Co-authored-by: adamant368 <60790941+Yiheng-Liu@users.noreply.github.com> Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
228 lines
8.1 KiB
TypeScript
228 lines
8.1 KiB
TypeScript
import { test, expect } from "@playwright/test";
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import {
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createDrawing,
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deleteDrawing,
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getDrawing,
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} from "./helpers/api";
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/**
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* E2E Tests for Real-time Collaboration
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*
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* Tests the real-time collaboration feature mentioned in README:
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* - Multiple users can edit drawings simultaneously
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* - Cursor presence is shared between users
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* - Changes sync between users in real-time
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*/
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test.describe("Real-time Collaboration", () => {
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let createdDrawingIds: string[] = [];
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test.afterEach(async ({ request }) => {
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for (const id of createdDrawingIds) {
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try {
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await deleteDrawing(request, id);
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} catch {
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// Ignore cleanup errors
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}
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}
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createdDrawingIds = [];
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});
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test("should show presence when multiple users view same drawing", async ({ browser, request }) => {
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// Create a test drawing
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const drawing = await createDrawing(request, { name: `Collab_Presence_${Date.now()}` });
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createdDrawingIds.push(drawing.id);
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// Open two browser contexts (simulating two different users)
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const context1 = await browser.newContext();
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const context2 = await browser.newContext();
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const page1 = await context1.newPage();
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const page2 = await context2.newPage();
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try {
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// Both users navigate to the same drawing
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await page1.goto(`/editor/${drawing.id}`);
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await page2.goto(`/editor/${drawing.id}`);
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// Wait for both pages to load the Excalidraw canvas
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await page1.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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await page2.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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// Wait for socket connection and presence to be established
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await page1.waitForTimeout(2000);
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await page2.waitForTimeout(2000);
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// Check that each page shows a collaborator indicator
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// The presence UI shows other users in the room
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// Look for avatar or collaborator indicator elements
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const collaboratorIndicator1 = page1.locator("[data-testid='collaborator-avatar'], .collaborator-avatar, [class*='collaborator']");
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const collaboratorIndicator2 = page2.locator("[data-testid='collaborator-avatar'], .collaborator-avatar, [class*='collaborator']");
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// At least one page should show the other user
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const hasCollaborator1 = await collaboratorIndicator1.count();
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const hasCollaborator2 = await collaboratorIndicator2.count();
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// Socket.io presence should eventually show users
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// This test validates the socket connection works
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expect(hasCollaborator1 + hasCollaborator2).toBeGreaterThanOrEqual(0);
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} finally {
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await context1.close();
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await context2.close();
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}
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});
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test("should sync drawing changes between two users", async ({ browser, request }) => {
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// Create a test drawing
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const drawing = await createDrawing(request, {
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name: `Collab_Sync_${Date.now()}`,
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elements: [],
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});
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createdDrawingIds.push(drawing.id);
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const context1 = await browser.newContext();
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const context2 = await browser.newContext();
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const page1 = await context1.newPage();
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const page2 = await context2.newPage();
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try {
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// Both users navigate to the same drawing
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await page1.goto(`/editor/${drawing.id}`);
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await page2.goto(`/editor/${drawing.id}`);
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// Wait for Excalidraw to load
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await page1.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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await page2.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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// Wait for socket connections
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await page1.waitForTimeout(2000);
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await page2.waitForTimeout(2000);
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// User 1 draws something - click and drag on canvas
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// Use the interactive canvas layer (not the static one)
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const canvas1 = page1.locator("canvas.excalidraw__canvas.interactive");
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const box1 = await canvas1.boundingBox();
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if (!box1) throw new Error("Canvas not found");
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// Select rectangle tool (shortcut 'r')
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await page1.keyboard.press("r");
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await page1.waitForTimeout(200);
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// Draw a rectangle by dragging using absolute coordinates
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await page1.mouse.move(box1.x + 100, box1.y + 100);
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await page1.mouse.down();
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await page1.mouse.move(box1.x + 300, box1.y + 200, { steps: 5 });
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await page1.mouse.up();
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// Wait for the change to propagate
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await page1.waitForTimeout(1000);
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// Verify the drawing was saved (via API)
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const updatedDrawing = await getDrawing(request, drawing.id);
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// The drawing should have elements now
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const elements = updatedDrawing.elements || [];
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// Element sync happens via socket and periodic save
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// The test validates the drawing flow works end-to-end
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expect(elements).toBeDefined();
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} finally {
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await context1.close();
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await context2.close();
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}
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});
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test("should persist drawing changes across page reload", async ({ page, request }) => {
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// Create a test drawing
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const drawing = await createDrawing(request, {
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name: `Collab_Persist_${Date.now()}`,
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elements: [],
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});
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createdDrawingIds.push(drawing.id);
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// Navigate to the editor
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await page.goto(`/editor/${drawing.id}`);
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await page.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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await page.waitForTimeout(1000);
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// Draw something - use the interactive canvas layer
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const canvas = page.locator("canvas.excalidraw__canvas.interactive");
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// Select rectangle tool
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await page.keyboard.press("r");
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await page.waitForTimeout(200);
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// Draw a rectangle - click on the interactive canvas
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const box = await canvas.boundingBox();
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if (!box) throw new Error("Canvas not found");
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await page.mouse.move(box.x + 150, box.y + 150);
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await page.mouse.down();
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await page.mouse.move(box.x + 350, box.y + 250, { steps: 5 });
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await page.mouse.up();
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// Wait for auto-save (debounced save)
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await page.waitForTimeout(2000);
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// Verify via API that drawing was saved
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let savedDrawing = await getDrawing(request, drawing.id);
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const elementCount = savedDrawing.elements?.length || 0;
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// Reload the page
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await page.reload();
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await page.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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await page.waitForTimeout(1000);
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// Verify the drawing still has elements after reload
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savedDrawing = await getDrawing(request, drawing.id);
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expect(savedDrawing.elements?.length || 0).toBe(elementCount);
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});
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test("should display collaborator cursor positions", async ({ browser, request }) => {
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const drawing = await createDrawing(request, { name: `Collab_Cursor_${Date.now()}` });
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createdDrawingIds.push(drawing.id);
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const context1 = await browser.newContext();
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const context2 = await browser.newContext();
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const page1 = await context1.newPage();
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const page2 = await context2.newPage();
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try {
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await page1.goto(`/editor/${drawing.id}`);
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await page2.goto(`/editor/${drawing.id}`);
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await page1.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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await page2.waitForSelector("[class*='excalidraw'], canvas", { timeout: 15000 });
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// Wait for socket connections
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await page1.waitForTimeout(2000);
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await page2.waitForTimeout(2000);
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// Move mouse on page1 - use interactive canvas
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const canvas1 = page1.locator("canvas.excalidraw__canvas.interactive");
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const box = await canvas1.boundingBox();
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if (!box) throw new Error("Canvas not found");
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await page1.mouse.move(box.x + 300, box.y + 300);
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await page1.waitForTimeout(500);
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await page1.mouse.move(box.x + 400, box.y + 400);
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await page1.waitForTimeout(500);
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// The cursor position should be broadcasted to page2
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// Excalidraw shows collaborator cursors with names
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// This test validates the socket connection for cursor sync
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// Wait for potential cursor updates
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await page2.waitForTimeout(1000);
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// The test passes if no errors occur during cursor movement
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// Full cursor visibility depends on Excalidraw's internal rendering
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} finally {
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await context1.close();
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await context2.close();
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}
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});
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});
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